Strength
4
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
14
 
Energy Weapons
40
 
Explosives
38
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
14
 
Repair
50
 
Science
25
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
14
 
Intense Training
Level 1
ST 4 PE 8 EN 4 CH 1 IN 9 AG 7 LK 7
Energy Weapons, Repair, Explosives
Level 2
Energy Weapons +3 (40), Lockpick +3 (25), Repair +11 (50), Explosives +1 (38), Science +1 (25)
Intense Training (AG)
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