Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
4
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
16
 
Medicine
27
 
Melee Weapons
18
 
Repair
12
 
Science
12
 
Small Guns
37
 
Sneak
22
 
Speech
10
 
Unarmed
18
 
Level 1
ST 7 PE 6 EN 7 CH 3 IN 4 AG 9 LK 4
Small Guns, Medicine, and Explosives
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