Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
5
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
38
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
38
 
Sneak
23
 
Speech
5
 
Unarmed
17
 
Level 1
ST 5 PE 5 EN 7 CH 1 IN 10 AG 10 LK 2
Small Guns, Repair, and Medicine
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