Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
25
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
35
 
Medicine
50
 
Melee Weapons
15
 
Repair
55
 
Science
50
 
Small Guns
50
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Medicine, Science, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +10 (25), Science +10 (50)
Gun Nut
Bobblehead (Explosives)
Level 3
Small Guns +10 (35), Barter +10 (25)
Gun Nut
Level 4
Small Guns +10 (50), Lockpick +10 (35)
Gun Nut
Would you like to comment? Sign up for new account, or sign in if you are already a member.