Strength
2
 
Perception
4
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
40
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
25
 
Small Guns
13
 
Sneak
13
 
Speech
40
 
Unarmed
15
 
Level 1
ST 2 PE 4 EN 5 CH 10 IN 10 AG 4 LK 5
Speech, Lockpick, and Barter
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