Strength
7
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
6
 
Big Guns
22
 
Energy Weapons
31
 
Explosives
32
 
Lockpick
25
 
Medicine
31
 
Melee Weapons
18
 
Repair
22
 
Science
25
 
Small Guns
16
 
Sneak
16
 
Speech
6
 
Unarmed
53
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 9 CH 1 IN 9 AG 6 LK 2
Unarmed, Explosives, and Energy Weapons
Level 2
Lockpick +9 (25), Unarmed +9 (46), Explosives +1 (32)
Intense Training (LK)
Level 3
Unarmed +7 (53), Science +3 (25), Medicine +9 (31)
Intense Training (LK)
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