Level 1
ST 10 PE 10 EN 7 CH 1 IN 1 AG 1 LK 10
Barter, Big Guns, and Energy Weapons
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Sneak)
Level 2
Speech +11 (30)
Lady Killer/Black Widow
Level 3
Sneak +11 (30)
Intense Training (EN)
Ant Might
Covert Ops
Auto Expert
Xenotech Expert
Wired Reflexes
Power Armor Training
Rad Regeneration
Hematophage
Punga Power!
Pitt Fighter
Booster Shot
Barkskin
Ghoul Ecology
Superior Defender
Dream Crusher
Bobblehead (Strength)
Level 4
Repair +11 (30)
Iron Fist
Level 5
Medicine +11 (30)
Iron Fist
Level 6
Small Guns +11 (33)
Toughness
Level 7
Science +11 (33)
Iron Fist
Level 8
Speech +11 (41)
Strong Back
Level 9
Unarmed +11 (44)
Commando
Level 10
Sneak +10 (40), Small Guns +1 (34)
Finesse
Level 11
Melee Weapons +1 (38), Medicine +10 (40)
Mysterious Stranger
Level 12
Small Guns +6 (40), Explosives +3 (40), Melee Weapons +2 (40)
Cannibal
Level 13
Barter +4 (38), Science +7 (40)
Life Giver
Level 14
Repair +9 (39), Barter +2 (40)
Contract Killer
Level 15
Small Guns +1 (41), Lockpick +1 (41), Repair +2 (41), Explosives +1 (41), Barter +1 (41), Science +3 (43), Melee Weapons +1 (41), Medicine +1 (41)
Lawbringer
Level 16
Small Guns +3 (44), Speech +3 (44), Repair +1 (42), Barter +3 (44), Science +1 (44)
Better Criticals
Level 17
Small Guns +3 (47), Unarmed +4 (48), Speech +4 (48)
Chem Resistant
Level 18
Explosives +9 (50), Big Guns +2 (50)
Scrounger
Level 19
Lockpick +4 (45), Barter +1 (45), Melee Weapons +3 (44), Medicine +3 (44)
Here and Now
Level 20
Lockpick +5 (50), Barter +5 (50), Medicine +1 (45)
Grim Reaper's Sprint
Level 21
Small Guns +3 (50), Unarmed +2 (50), Speech +2 (50), Repair +3 (45), Melee Weapons +1 (45)
Explorer
Level 22
Repair +5 (50), Science +6 (50)
Robotics Expert
Level 23
Sneak +1 (41), Melee Weapons +5 (50), Medicine +5 (50)
Puppies!
Level 24
Sneak +11 (52)
Fast Metabolism
Level 25
Lockpick +2 (52), Explosives +2 (52), Barter +2 (52), Melee Weapons +1 (51), Medicine +2 (52), Big Guns +2 (52)
Deep Sleep
Level 26
Small Guns +2 (52), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Science +2 (52), Melee Weapons +1 (52)
Rad Tolerance
Level 27
Sneak +1 (53), Small Guns +1 (53), Energy Weapons +1 (53), Lockpick +1 (53), Repair +1 (53), Explosives +1 (53), Barter +1 (53), Science +1 (53), Melee Weapons +1 (53), Medicine +1 (53), Big Guns +1 (53)
Bloody Mess
Level 28
Energy Weapons +1 (54), Lockpick +1 (54), Unarmed +1 (53), Speech +1 (53), Repair +1 (54), Explosives +1 (54), Barter +1 (54), Science +1 (54), Melee Weapons +1 (54), Medicine +1 (54), Big Guns +1 (54)
Rad Absorption
Level 29
Sneak +1 (54), Small Guns +1 (54), Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +2 (55), Speech +1 (54), Explosives +2 (56)
Devil's Highway
Level 30
Unarmed +3 (60), Melee Weapons +8 (62)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Paradise Lost => Speech +1 (73)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
Duck and Cover! => Explosives +1 (61)
Duck and Cover! => Explosives +1 (62)
Duck and Cover! => Explosives +1 (63)
Duck and Cover! => Explosives +1 (64)
Duck and Cover! => Explosives +1 (65)
Duck and Cover! => Explosives +1 (66)
Duck and Cover! => Explosives +1 (67)
Duck and Cover! => Explosives +1 (68)
Duck and Cover! => Explosives +1 (69)
Duck and Cover! => Explosives +1 (70)
Duck and Cover! => Explosives +1 (71)
Duck and Cover! => Explosives +1 (72)
Duck and Cover! => Explosives +1 (73)
Duck and Cover! => Explosives +1 (74)
Duck and Cover! => Explosives +1 (75)
Duck and Cover! => Explosives +1 (76)
Duck and Cover! => Explosives +1 (77)
Duck and Cover! => Explosives +1 (78)
Duck and Cover! => Explosives +1 (79)
Duck and Cover! => Explosives +1 (80)
Duck and Cover! => Explosives +1 (81)