Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
260
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
370
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
9
 
Big Guns
19
 
Energy Weapons
60
 
Explosives
68
 
Lockpick
96
 
Medicine
62
 
Melee Weapons
19
 
Repair
100
 
Science
100
 
Small Guns
55
 
Sneak
28
 
Speech
80
 
Unarmed
19
 
Better Criticals
Bloody Mess
Commando
Cyborg
Educated
Fast Metabolism
Finesse
Intense Training (3)
Lady Killer/Black Widow
Robotics Expert
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Science, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +17 (50), Science +3 (44)
Lady Killer/Black Widow
Level 3
Lockpick +20 (70)
Intense Training (LK)
Big Book of Science => Science +1 (45)
Level 4
Lockpick +20 (90)
Educated
Level 5
Lockpick +5 (96), Repair +13 (55), Science +5 (51)
Intense Training (LK)
Bobblehead (Luck)
Level 6
Repair +4 (59), Science +19 (70)
Bloody Mess
Level 7
Repair +9 (68), Science +14 (84)
Toughness
Level 8
Repair +12 (80), Science +11 (95)
Strong Back
Level 9
Small Guns +7 (26), Explosives +16 (35)
Commando
Level 10
Small Guns +23 (49)
Finesse
Level 11
Small Guns +1 (50), Speech +22 (31)
Intense Training (ST)
Level 12
Small Guns +4 (54), Speech +19 (50)
Sniper
Level 13
Speech +9 (59), Repair +14 (94)
Fast Metabolism
D.C. Journal of Internal Medicine => Medicine +1 (38)
D.C. Journal of Internal Medicine => Medicine +1 (39)
D.C. Journal of Internal Medicine => Medicine +1 (40)
D.C. Journal of Internal Medicine => Medicine +1 (41)
D.C. Journal of Internal Medicine => Medicine +1 (42)
D.C. Journal of Internal Medicine => Medicine +1 (43)
D.C. Journal of Internal Medicine => Medicine +1 (44)
D.C. Journal of Internal Medicine => Medicine +1 (45)
D.C. Journal of Internal Medicine => Medicine +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (47)
D.C. Journal of Internal Medicine => Medicine +1 (48)
D.C. Journal of Internal Medicine => Medicine +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (53)
D.C. Journal of Internal Medicine => Medicine +1 (54)
D.C. Journal of Internal Medicine => Medicine +1 (55)
D.C. Journal of Internal Medicine => Medicine +1 (56)
D.C. Journal of Internal Medicine => Medicine +1 (57)
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
D.C. Journal of Internal Medicine => Medicine +1 (61)
D.C. Journal of Internal Medicine => Medicine +1 (62)
Level 14
Speech +21 (80), Repair +2 (96)
Cyborg
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Dean's Electronics => Repair +1 (97)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Dean's Electronics => Repair +1 (100)
Dean's Electronics => Repair +1 (100)
Guns and Bullets => Small Guns +1 (55)
Level 15
Energy Weapons +8 (37), Explosives +15 (50)
Robotics Expert
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (51)
Duck and Cover! => Explosives +1 (52)
Duck and Cover! => Explosives +1 (53)
Duck and Cover! => Explosives +1 (54)
Duck and Cover! => Explosives +1 (55)
Duck and Cover! => Explosives +1 (56)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
Duck and Cover! => Explosives +1 (61)
Duck and Cover! => Explosives +1 (62)
Duck and Cover! => Explosives +1 (63)
Duck and Cover! => Explosives +1 (64)
Duck and Cover! => Explosives +1 (65)
Duck and Cover! => Explosives +1 (66)
Duck and Cover! => Explosives +1 (67)
Duck and Cover! => Explosives +1 (68)
Level 16
Energy Weapons +23 (60)
Better Criticals
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Chinese Army: Special Ops Training Manual => Sneak +1 (22)
Chinese Army: Special Ops Training Manual => Sneak +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Chinese Army: Special Ops Training Manual => Sneak +1 (26)
Chinese Army: Special Ops Training Manual => Sneak +1 (27)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
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