Strength
10
 
Perception
4
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
8%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
27
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
30
 
Medicine
100
 
Melee Weapons
24
 
Repair
29
 
Science
27
 
Small Guns
100
 
Sneak
12
 
Speech
59
 
Unarmed
12
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Educated
Gun Nut
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel (3)
Swift Learner
Wired Reflexes
Level 1
ST 10 PE 4 EN 4 CH 4 IN 10 AG 4 LK 4
Small Guns, Medicine, and Lockpick
Bobblehead (Intelligence)
Guns and Bullets => Small Guns +1 (28)
D.C. Journal of Internal Medicine => Medicine +1 (40)
Power Armor Training
Covert Ops
Wired Reflexes
Level 2
Small Guns +7 (43), Speech +8 (20), Medicine +5 (45)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (47)
D.C. Journal of Internal Medicine => Medicine +1 (48)
D.C. Journal of Internal Medicine => Medicine +1 (49)
Guns and Bullets => Small Guns +1 (44)
Guns and Bullets => Small Guns +1 (45)
D.C. Journal of Internal Medicine => Medicine +1 (50)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Level 3
Small Guns +10 (65), Medicine +10 (70)
Swift Learner
Level 4
Medicine +20 (90)
Educated
Level 5
Small Guns +13 (78), Medicine +10 (100)
Scoundrel
Level 6
Small Guns +22 (100), Speech +1 (31)
Scoundrel
Level 7
Speech +23 (59)
Scoundrel
Ant Might
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Hematophage
Pitt Fighter
Rad Regeneration
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