Strength
7
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
520
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
55
 
Big Guns
50
 
Energy Weapons
65
 
Explosives
68
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
55
 
Repair
60
 
Science
50
 
Small Guns
75
 
Sneak
65
 
Speech
63
 
Unarmed
54
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Commando
Comprehension
Covert Ops
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Silent Running
Sniper
Strong Back
Tag!
Level 1
ST 4 PE 8 EN 9 CH 1 IN 3 AG 7 LK 8
Speech, Small Guns, Lockpick
Level 2
Speech +12 (35), Explosives +1 (23)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Lockpick +13 (52), Medicine +1 (25)
Intense Training (PE)
Level 4
Small Guns +5 (40), Energy Weapons +1 (25), Sneak +8 (28)
Educated
Level 5
Speech +15 (50), Sneak +2 (30)
Comprehension
Level 6
Sneak +10 (40), Repair +7 (21)
Gunslinger
Level 7
Repair +9 (30), Medicine +8 (33)
Intense Training (AG)
Level 8
Repair +10 (40), Medicine +7 (40)
Strong Back
Level 9
Energy Weapons +15 (40), Explosives +2 (27)
Commando
Level 10
Explosives +13 (40), Melee Weapons +4 (20)
Finesse
Level 11
Unarmed +16 (40), Big Guns +1 (25)
Mysterious Stranger
Level 12
Barter +2 (10), Melee Weapons +5 (25), Medicine +10 (50)
Sniper
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Level 13
Barter +5 (28), Melee Weapons +12 (50)
Silent Running
Level 14
Barter +2 (30), Science +13 (41), Big Guns +2 (40)
Adamantium Skeleton
Level 15
Science +9 (50), Big Guns +8 (48)
Life Giver
Level 16
Barter +15 (45), Big Guns +2 (50)
Better Criticals
Level 17
Energy Weapons +5 (58), Lockpick +7 (75), Barter +5 (50)
Action Boy/Girl
Level 18
Small Guns +10 (68), Energy Weapons +7 (65)
Tag! (Explosives)
Level 19
Small Guns +7 (75), Repair +9 (60), Medicine +1 (52)
Intense Training (ST)
Level 20
Unarmed +1 (54), Barter +5 (55), Melee Weapons +3 (55), Medicine +8 (60)
Grim Reaper's Sprint
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