Strength
5
 
Perception
8
 
Endurance
10
 
Charisma
1
 
Intelligence
4
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
19
 
Big Guns
27
 
Energy Weapons
43
 
Explosives
74
 
Lockpick
75
 
Medicine
85
 
Melee Weapons
80
 
Repair
54
 
Science
75
 
Small Guns
19
 
Sneak
85
 
Speech
64
 
Unarmed
94
 
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Cyborg
Demolition Expert (3)
Entomologist
Fast Metabolism
Finesse
Intense Training
Iron Fist (3)
Lawbringer
Ninja
Paralyzing Palm
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Solar Powered
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 9 CH 1 IN 4 AG 5 LK 9
Unarmed, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Sneak +8 (42), Unarmed +1 (41), Explosives +4 (25), Science +1 (16)
Intense Training (AG)
Level 3
Sneak +3 (45), Explosives +11 (36)
Swift Learner
Level 4
Sneak +5 (50), Unarmed +5 (46), Science +4 (20)
Iron Fist
Level 5
Speech +5 (14), Explosives +4 (40), Science +5 (25)
Iron Fist
Level 6
Speech +14 (28)
Toughness
Level 7
Speech +14 (42)
Iron Fist
Level 8
Unarmed +6 (52), Speech +8 (50)
Bloody Mess
Level 9
Unarmed +8 (60), Science +5 (30), Medicine +1 (41)
Rad Resistance
Bobblehead (Luck)
Bobblehead (Unarmed)
Level 10
Sneak +9 (59), Explosives +4 (44), Science +1 (31)
Finesse
Level 11
Lockpick +4 (25), Explosives +6 (50), Science +4 (35)
Demolition Expert
Bobblehead (Explosives)
Level 12
Sneak +1 (70), Unarmed +4 (74), Speech +4 (54), Science +5 (40)
Silent Running
Ant Sight
Wired Reflexes
Level 13
Lockpick +4 (31), Science +10 (50)
Robotics Expert
Level 14
Medicine +14 (55)
Fast Metabolism
Level 15
Science +9 (59), Medicine +5 (60)
Adamantium Skeleton
Level 16
Unarmed +13 (87), Science +1 (60)
Better Criticals
Level 17
Sneak +5 (75), Lockpick +4 (35), Unarmed +3 (90), Melee Weapons +2 (19)
Cyborg
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 18
Melee Weapons +14 (43)
Paralyzing Palm
Level 19
Melee Weapons +14 (57)
Strong Back
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Endurance)
Level 20
Unarmed +2 (94), Melee Weapons +12 (69)
Solar Powered
Level 21
Lockpick +3 (48), Melee Weapons +11 (80)
Ninja
Level 22
Medicine +14 (74)
Quantum Chemist
Level 23
Lockpick +4 (52), Medicine +10 (84)
Demolition Expert
Level 24
Lockpick +13 (65), Medicine +1 (85)
Demolition Expert
Rad Regeneration
Level 25
Repair +14 (39)
Lawbringer
Level 26
Lockpick +5 (70), Repair +9 (48)
Rad Tolerance
Level 27
Lockpick +5 (75), Repair +2 (50), Explosives +7 (69)
Entomologist
Level 28
Repair +4 (54), Explosives +5 (74), Science +5 (75)
Rad Absorption
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