Strength
2
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
10
 
Big Guns
24
 
Energy Weapons
18
 
Explosives
30
 
Lockpick
33
 
Medicine
40
 
Melee Weapons
10
 
Repair
36
 
Science
26
 
Small Guns
50
 
Sneak
22
 
Speech
25
 
Unarmed
24
 
Intense Training (2)
Level 1
ST 1 PE 5 EN 9 CH 1 IN 9 AG 8 LK 7
Speech, Small Guns, Lockpick
Level 2
Small Guns +1 (38), Repair +6 (30), Explosives +12 (30)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +12 (50), Repair +4 (36), Medicine +4 (40)
Intense Training (CH)
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