Level 1
ST 5 PE 6 EN 5 CH 2 IN 9 AG 7 LK 6
Repair, Science, and Small Guns
Level 2
Speech +7 (16), Science +12 (50)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +1 (20), Lockpick +13 (30), Barter +1 (10), Medicine +5 (35)
Daddy's Boy/Girl
Level 4
Small Guns +11 (45), Speech +4 (20), Repair +5 (45)
Educated
Level 5
Small Guns +5 (50), Lockpick +5 (35), Repair +5 (50), Explosives +8 (25)
Comprehension
Level 6
Energy Weapons +13 (30), Lockpick +5 (40), Medicine +5 (40)
Gunslinger
Level 7
Lockpick +10 (50), Medicine +10 (50), Big Guns +3 (18)
Bloody Mess
Level 8
Energy Weapons +10 (40), Speech +10 (30), Science +1 (58), Big Guns +2 (20)
Commando
Level 9
Sneak +10 (30), Energy Weapons +10 (50), Explosives +3 (28)
Toughness
Level 10
Speech +10 (40), Explosives +12 (40), Melee Weapons +1 (16)
Finesse
Level 11
Sneak +5 (35), Science +2 (60), Melee Weapons +16 (32)
Strong Back
Level 12
Sneak +5 (40), Melee Weapons +8 (40), Medicine +10 (60)
Sniper
Level 13
Explosives +20 (60), Barter +3 (13)
Robotics Expert
Level 14
Barter +23 (36)
Cyborg
Level 15
Sneak +5 (45), Speech +4 (44), Barter +14 (50)
Adamantium Skeleton
Level 16
Sneak +5 (50), Speech +6 (50), Melee Weapons +10 (50), Big Guns +2 (22)
Action Boy/Girl
Level 17
Small Guns +10 (60), Big Guns +13 (35)
Better Criticals
Level 18
Unarmed +8 (23), Big Guns +15 (50)
Concentrated Fire
Level 19
Energy Weapons +3 (63), Science +10 (70), Medicine +10 (70)
Fast Metabolism
Level 20
Energy Weapons +7 (70), Lockpick +5 (55), Unarmed +1 (24), Repair +10 (60)
Grim Reaper's Sprint
Level 21
Lockpick +5 (60), Unarmed +3 (27), Barter +10 (60), Big Guns +5 (55)
Pyromaniac
Level 22
Unarmed +23 (50)
Puppies!
Level 23
Sneak +5 (55), Energy Weapons +5 (75), Speech +5 (55), Repair +3 (63), Big Guns +5 (60)
Entomologist
Level 24
Sneak +5 (60), Lockpick +5 (65), Speech +5 (60), Barter +3 (63), Big Guns +5 (65)
Demolition Expert
Level 25
Sneak +4 (64), Small Guns +5 (65), Repair +7 (70), Barter +2 (65), Medicine +5 (75)
Demolition Expert
Level 26
Sneak +6 (70), Small Guns +5 (70), Lockpick +5 (70), Speech +5 (65), Explosives +2 (62)
Nerves of Steel
Level 27
Energy Weapons +5 (80), Lockpick +5 (75), Explosives +3 (65), Barter +5 (70), Big Guns +5 (70)
Demolition Expert
Level 28
Energy Weapons +5 (85), Unarmed +5 (55), Speech +5 (70), Melee Weapons +8 (58)
Light Step
Level 29
Small Guns +10 (80), Explosives +5 (70), Science +6 (76), Melee Weapons +2 (60)
Party Boy/Girl
Level 30
Sneak +5 (81), Energy Weapons +3 (96), Speech +5 (91), Repair +2 (74), Explosives +5 (83), Medicine +3 (80)
Almost Perfect
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (84)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Paradise Lost => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Ant Might
Auto Expert
Barkskin
Covert Ops
Hematophage
Pitt Fighter
Punga Power!
Superior Defender
Wired Reflexes
Booster Shot
Dream Crusher
Ghoul Ecology
Power Armor Training
Xenotech Expert
Rad Regeneration