Level 1
ST 8 PE 5 EN 2 CH 5 IN 5 AG 7 LK 8
Melee Weapons, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Small Guns +3 (38), Repair +4 (22), Explosives +4 (20), Medicine +4 (32)
Intense Training (IN)
Bobblehead (Strength)
Level 3
Small Guns +2 (42), Lockpick +5 (21), Speech +4 (20), Barter +4 (20), Melee Weapons +1 (40)
Intense Training (AG)
Level 4
Sneak +3 (40), Small Guns +8 (50), Science +2 (20), Medicine +3 (35)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +10 (50), Lockpick +4 (25), Repair +1 (27), Melee Weapons +2 (42), Medicine +3 (42)
Intense Training (IN)
Level 6
Lockpick +5 (30), Speech +5 (25), Repair +3 (30), Explosives +1 (21), Science +1 (25), Melee Weapons +3 (45), Medicine +3 (45)
Bloody Mess
Level 7
Small Guns +10 (60), Speech +5 (30), Science +5 (30), Melee Weapons +1 (46)
Intense Training (PE)
Level 8
Explosives +7 (30), Barter +5 (25), Melee Weapons +4 (50), Medicine +5 (50)
Commando
Level 9
Sneak +10 (61), Lockpick +3 (36), Repair +3 (34), Barter +5 (31)
Intense Training (LK)
Level 10
Sneak +3 (64), Small Guns +3 (64), Lockpick +4 (40), Speech +2 (33), Repair +1 (35), Barter +4 (35), Science +4 (35)
Finesse
Level 11
Sneak +5 (69), Small Guns +1 (65), Speech +2 (37), Science +5 (40), Melee Weapons +4 (55), Medicine +4 (55)
Intense Training (CH)
Level 12
Sneak +1 (70), Small Guns +5 (70), Explosives +7 (38), Barter +3 (40), Melee Weapons +5 (60)
Animal Friend
Bobblehead (Sneak)
Level 13
Sneak +5 (85), Speech +3 (40), Repair +5 (40), Melee Weapons +5 (65), Medicine +3 (58)
Sniper
Level 14
Small Guns +10 (80), Explosives +7 (45), Melee Weapons +2 (67), Medicine +2 (60)
Silent Running
Level 15
Small Guns +5 (85), Speech +5 (45), Repair +6 (46), Melee Weapons +2 (69), Medicine +3 (63)
Entomologist
Level 16
Small Guns +5 (90), Lockpick +5 (45), Speech +5 (50), Melee Weapons +1 (70), Medicine +5 (68)
Better Criticals
Level 17
Small Guns +10 (100), Lockpick +5 (50), Explosives +4 (49), Medicine +2 (70)
Action Boy/Girl
Bobblehead (Agility)
Level 18
Repair +2 (48), Explosives +1 (50), Barter +5 (45), Melee Weapons +8 (78), Medicine +5 (75)
Tag! (Energy Weapons)
Level 19
Energy Weapons +9 (43), Barter +5 (50), Melee Weapons +2 (80), Medicine +5 (80)
Intense Training (LK)
Level 20
Energy Weapons +7 (50), Speech +2 (52), Repair +2 (50), Explosives +10 (60)
Ninja
Level 21
Energy Weapons +10 (60), Repair +1 (51), Melee Weapons +10 (90)
Pyromaniac
Level 22
Lockpick +6 (56), Melee Weapons +10 (100), Medicine +5 (85)
Concentrated Fire
Level 23
Lockpick +4 (60), Speech +3 (55), Repair +4 (55), Medicine +10 (95)
Grim Reaper's Sprint
Level 24
Lockpick +1 (61), Repair +15 (70), Medicine +5 (100)
No Weaknesses
Level 25
Lockpick +14 (75), Speech +5 (60), Repair +2 (72)
Gunslinger
Level 26
Lockpick +15 (90), Repair +6 (78)
Nerves of Steel
Level 27
Lockpick +10 (100), Repair +11 (89)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 28
Speech +10 (72), Repair +11 (100)
Intense Training (ST)
Level 29
Speech +21 (93)
Fortune Finder
Level 30
Speech +7 (100), Barter +14 (70)
Almost Perfect