Strength
1
 
Perception
7
 
Endurance
2
 
Charisma
7
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
20
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
8
 
Repair
45
 
Science
25
 
Small Guns
48
 
Sneak
40
 
Speech
20
 
Unarmed
10
 
Gun Nut
Level 1
ST 1 PE 7 EN 2 CH 7 IN 8 AG 8 LK 7
Small Guns, Sneak, and Repair
Level 2
Sneak +3 (40), Small Guns +6 (48), Repair +3 (45), Science +3 (25), Medicine +3 (25)
Gun Nut
Bobblehead (Medicine)
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