Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
2
 
Intelligence
5
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
7
 
Big Guns
36
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
21
 
Medicine
13
 
Melee Weapons
38
 
Repair
13
 
Science
13
 
Small Guns
9
 
Sneak
9
 
Speech
7
 
Unarmed
21
 
Level 1
ST 10 PE 9 EN 9 CH 2 IN 5 AG 3 LK 2
Explosives, Melee Weapons, and Big Guns
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