Strength
5
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
25
 
Energy Weapons
20
 
Explosives
37
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
17
 
Repair
35
 
Science
40
 
Small Guns
37
 
Sneak
21
 
Speech
9
 
Unarmed
25
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 9 CH 1 IN 5 AG 6 LK 9
Small Guns, Repair, and Explosives
Level 2
Small Guns +1 (35), Lockpick +3 (22), Repair +3 (35), Explosives +3 (37), Science +3 (20), Medicine +2 (19)
Intense Training (PE)
Level 3
Energy Weapons +1 (20), Lockpick +3 (25), Science +10 (30), Medicine +1 (20)
Intense Training (AG)
Level 4
Science +10 (40), Medicine +5 (25)
Educated
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