Strength
10
 
Perception
2
 
Endurance
1
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
9
 
Big Guns
24
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
11
 
Medicine
38
 
Melee Weapons
27
 
Repair
23
 
Science
23
 
Small Guns
23
 
Sneak
23
 
Speech
9
 
Unarmed
9
 
Level 1
ST 10 PE 2 EN 1 CH 1 IN 8 AG 8 LK 10
Big Guns, Explosives, and Medicine
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