Strength
2
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
15
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
32
 
Melee Weapons
26
 
Repair
17
 
Science
17
 
Small Guns
23
 
Sneak
23
 
Speech
17
 
Unarmed
17
 
Level 1
ST 2 PE 5 EN 5 CH 5 IN 5 AG 8 LK 10
Melee Weapons, Medicine, and Lockpick
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