Level 1
ST 5 PE 5 EN 4 CH 1 IN 9 AG 9 LK 7
Energy Weapons, Sneak, and Repair
Level 2
Sneak +1 (40), Energy Weapons +9 (42), Repair +1 (40), Explosives +4 (22), Melee Weapons +4 (20)
Intense Training (PE)
Level 3
Sneak +3 (43), Lockpick +2 (20), Explosives +8 (30), Melee Weapons +5 (27), Medicine +1 (25)
Intense Training (ST)
Level 4
Sneak +2 (45), Lockpick +3 (23), Explosives +10 (40), Science +1 (25), Melee Weapons +3 (30)
Educated
Level 5
Sneak +5 (50), Energy Weapons +3 (45), Lockpick +2 (25), Repair +5 (45), Explosives +5 (45), Medicine +2 (27)
Comprehension
Level 6
Energy Weapons +5 (50), Repair +5 (50), Explosives +5 (50), Melee Weapons +7 (37)
Intense Training (EN)
Level 7
Small Guns +1 (25), Lockpick +5 (30), Explosives +10 (60), Melee Weapons +3 (40), Medicine +3 (30)
Toughness
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 8
Sneak +4 (54), Lockpick +5 (35), Repair +8 (60), Science +3 (30), Melee Weapons +3 (45)
Commando
Level 9
Energy Weapons +5 (55), Lockpick +5 (40), Melee Weapons +5 (50), Medicine +8 (40)
Strong Back
Level 10
Sneak +6 (60), Energy Weapons +5 (60), Lockpick +5 (45), Repair +3 (63), Melee Weapons +4 (54)
Finesse
Level 11
Sneak +5 (65), Lockpick +5 (50), Repair +2 (65), Melee Weapons +6 (60), Medicine +5 (45)
Intense Training (LK)
Ant Sight
Covert Ops
Power Armor Training
Level 12
Sneak +5 (70), Energy Weapons +3 (65), Lockpick +4 (59), Repair +5 (70), Explosives +3 (65), Medicine +3 (48)
Pyromaniac
Level 13
Energy Weapons +4 (69), Lockpick +6 (65), Science +1 (34), Melee Weapons +5 (65), Medicine +7 (55)
Silent Running
Level 14
Energy Weapons +1 (70), Repair +5 (75), Science +6 (40), Melee Weapons +10 (75), Medicine +1 (56)
Fast Metabolism
Level 15
Science +19 (59), Medicine +4 (60)
Adamantium Skeleton
Level 16
Sneak +2 (82), Energy Weapons +5 (85), Lockpick +5 (70), Repair +5 (80), Science +1 (60), Melee Weapons +5 (80)
Cyborg
Level 17
Sneak +3 (85), Lockpick +5 (75), Repair +5 (85), Melee Weapons +5 (85), Medicine +5 (65)
Action Boy/Girl
Level 18
Repair +5 (90), Science +5 (65), Melee Weapons +5 (90), Medicine +8 (73)
Tag! (Small Guns)
Level 19
Small Guns +7 (50), Science +5 (70), Melee Weapons +9 (99), Medicine +2 (75)
Better Criticals
Bobblehead (Luck)
Bobblehead (Endurance)
Level 20
Sneak +4 (90), Small Guns +9 (60), Lockpick +4 (80), Repair +4 (95), Medicine +2 (78)
Grim Reaper's Sprint
Level 21
Small Guns +5 (65), Energy Weapons +4 (90), Lockpick +5 (85), Repair +5 (100), Science +2 (73), Medicine +2 (80)
Ninja
Level 22
Small Guns +11 (76), Lockpick +5 (90), Science +7 (80)
Intense Training (EN)
Barkskin
Xenotech Expert
Rad Regeneration
Hematophage
Level 23
Small Guns +3 (79), Science +10 (90), Medicine +10 (90)
Solar Powered
Level 24
Small Guns +11 (90), Speech +8 (25), Explosives +4 (70)
No Weaknesses
Level 25
Speech +23 (48)
Intense Training (PE)
Level 26
Speech +23 (71)
Nerves of Steel
Level 27
Energy Weapons +4 (96), Speech +19 (90)
Rad Tolerance
Level 28
Small Guns +10 (100), Energy Weapons +4 (100), Lockpick +8 (100), Explosives +1 (73)
Mysterious Stranger
Level 29
Explosives +3 (76), Science +10 (100), Medicine +10 (100)
Intense Training (EN)
Level 30
Sneak +10 (100), Speech +10 (100), Explosives +3 (81)
Almost Perfect