Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
33
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
32
 
Repair
22
 
Science
17
 
Small Guns
22
 
Sneak
17
 
Speech
15
 
Unarmed
32
 
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Unarmed, Melee Weapons, and Lockpick
Level 2
Explosives +16 (33)
Gun Nut
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