Level 1
ST 6 PE 5 EN 7 CH 5 IN 6 AG 7 LK 4
Big Guns, Repair, and Lockpick
Bobblehead (Strength)
Level 2
Small Guns +7 (25), Explosives +3 (17), Barter +6 (20)
Intense Training (IN)
Bobblehead (Medicine)
Level 3
Small Guns +5 (30), Repair +2 (35), Explosives +8 (27), Medicine +2 (30)
Intense Training (PE)
Level 4
Sneak +2 (20), Small Guns +5 (35), Lockpick +4 (35), Speech +6 (20)
Educated
Level 5
Small Guns +5 (40), Repair +1 (36), Science +7 (25), Big Guns +7 (40)
Comprehension
Ant Sight
Level 6
Lockpick +3 (40), Speech +5 (25), Repair +2 (38), Barter +10 (30)
Bloody Mess
Level 7
Lockpick +5 (46), Repair +2 (41), Explosives +1 (31), Medicine +2 (33), Big Guns +10 (51)
Intense Training (LK)
Level 8
Lockpick +4 (50), Repair +9 (50), Explosives +1 (32), Medicine +2 (35), Big Guns +4 (70)
Size Matters
Level 9
Speech +4 (30), Explosives +3 (35), Barter +9 (40), Science +4 (30)
Size Matters
Level 10
Repair +10 (60), Explosives +5 (40), Science +5 (35)
Finesse
Level 11
Lockpick +5 (55), Barter +5 (47), Science +5 (40), Medicine +5 (40)
Intense Training (CH)
Level 12
Lockpick +5 (60), Speech +3 (35), Repair +4 (64), Barter +3 (50), Medicine +5 (45)
Strong Back
Hematophage
Level 13
Repair +5 (69), Explosives +10 (50), Medicine +5 (50)
Intense Training (AG)
Level 14
Lockpick +5 (65), Repair +1 (70), Explosives +10 (60), Science +4 (44)
Pyromaniac
Level 15
Lockpick +5 (70), Repair +9 (79), Science +6 (50)
Demolition Expert
Level 16
Lockpick +5 (75), Speech +4 (39), Repair +1 (80), Explosives +10 (70)
Intense Training (EN)
Level 17
Lockpick +4 (79), Speech +1 (40), Explosives +10 (80), Barter +5 (55)
Action Boy/Girl
Level 18
Sneak +2 (25), Small Guns +7 (50), Lockpick +1 (80), Speech +10 (50)
Intense Training (IN)
Level 19
Repair +3 (85), Barter +2 (57), Science +8 (60), Medicine +8 (60)
Sniper
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (33)
Guns and Bullets => Small Guns +2 (64)
Big Book of Science => Science +2 (74)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Paradise Lost => Speech +2 (64)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Lying, Congressional Style => Speech +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Level 20
Small Guns +6 (70), Speech +4 (70), Science +7 (85), Medicine +5 (67)
Grim Reaper's Sprint
Level 21
Small Guns +10 (80), Lockpick +4 (100), Science +5 (90), Medicine +3 (70)
Better Criticals
Level 22
Sneak +3 (42), Small Guns +10 (92), Barter +4 (75), Medicine +5 (75)
Intense Training (AG)
Level 23
Small Guns +8 (100), Speech +10 (80), Medicine +4 (79)
Intense Training (ST)
Level 24
Energy Weapons +17 (50), Barter +5 (80)
Solar Powered
Level 25
Energy Weapons +1 (51), Speech +10 (90), Science +10 (100), Medicine +1 (80)
Demolition Expert
Level 26
Energy Weapons +19 (70), Medicine +3 (83)
Nerves of Steel
Level 27
Energy Weapons +20 (91), Medicine +2 (86)
Intense Training (LK)
Level 28
Energy Weapons +3 (94), Barter +9 (90), Medicine +10 (96)
Commando
Level 29
Sneak +7 (50), Energy Weapons +4 (98), Speech +5 (96), Barter +6 (96)
Contract Killer
Level 30
Sneak +16 (67), Speech +2 (100), Barter +2 (100), Medicine +2 (99)
Almost Perfect