Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
1
 
Luck
9
 
Action Points
67
 
Carry Weight
230
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
13
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
17
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
25
 
Repair
25
 
Science
25
 
Small Guns
30
 
Sneak
9
 
Speech
13
 
Unarmed
17
 
Swift Learner
Level 1
ST 8 PE 5 EN 5 CH 3 IN 9 AG 1 LK 9
Energy Weapons, Big Guns, and Small Guns
Level 2
Small Guns +6 (30), Energy Weapons +3 (35), Melee Weapons +2 (25), Medicine +5 (30), Big Guns +3 (35)
Swift Learner
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