Strength
5
 
Perception
10
 
Endurance
7
 
Charisma
3
 
Intelligence
8
 
Agility
3
 
Luck
4
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
10
 
Big Guns
18
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
35
 
Small Guns
10
 
Sneak
10
 
Speech
10
 
Unarmed
18
 
Level 1
ST 5 PE 10 EN 7 CH 3 IN 8 AG 3 LK 4
Energy Weapons, Science, and Repair
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