Strength
2
 
Perception
5
 
Endurance
2
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
14
 
Big Guns
10
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
26
 
Melee Weapons
10
 
Repair
26
 
Science
26
 
Small Guns
41
 
Sneak
41
 
Speech
14
 
Unarmed
10
 
Level 1
ST 2 PE 5 EN 2 CH 4 IN 10 AG 10 LK 7
Small Guns, Sneak, and Lockpick
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