Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
23
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
25
 
Medicine
36
 
Melee Weapons
16
 
Repair
32
 
Science
37
 
Small Guns
50
 
Sneak
20
 
Speech
23
 
Unarmed
18
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Barter, Speech, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +7 (25), Repair +6 (30), Science +6 (30)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Small Guns +15 (50), Science +5 (37)
Intense Training (LK)
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