Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
76
 
Big Guns
38
 
Energy Weapons
66
 
Explosives
66
 
Lockpick
79
 
Medicine
86
 
Melee Weapons
90
 
Repair
92
 
Science
98
 
Small Guns
84
 
Sneak
100
 
Speech
76
 
Unarmed
83
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 9 CH 1 IN 4 AG 9 LK 7
Unarmed, Repair, and Small Guns
Bobblehead (Intelligence)
Level 2
Sneak +1 (25), Small Guns +1 (40), Lockpick +7 (25), Unarmed +1 (40), Speech +1 (9), Repair +4 (35)
Intense Training (ST)
Ant Sight
Bobblehead (Strength)
Level 3
Small Guns +3 (43), Unarmed +3 (43), Repair +5 (40), Science +4 (20)
Lady Killer/Black Widow
Level 4
Small Guns +2 (45), Lockpick +3 (30), Unarmed +2 (45), Speech +1 (10), Repair +3 (43), Medicine +4 (20)
Comprehension
Big Book of Science => Science +2 (22)
Big Book of Science => Science +2 (24)
Big Book of Science => Science +2 (26)
D.C. Journal of Internal Medicine => Medicine +2 (22)
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Bobblehead (Science)
Level 5
Small Guns +5 (50), Repair +7 (50), Medicine +3 (25)
Iron Fist
Level 6
Sneak +5 (30), Lockpick +5 (35), Repair +3 (53), Barter +2 (10)
Iron Fist
Level 7
Sneak +3 (33), Lockpick +5 (40), Repair +2 (55), Medicine +5 (30)
Toughness
Level 8
Small Guns +5 (55), Lockpick +5 (45), Unarmed +5 (50)
Strong Back
Bobblehead (Medicine)
Level 9
Sneak +2 (35), Speech +5 (15), Repair +3 (58), Barter +5 (15)
Iron Fist
Bobblehead (Speech)
Hematophage
Covert Ops
Wired Reflexes
Lying, Congressional Style => Speech +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Level 10
Energy Weapons +5 (25), Lockpick +2 (50), Melee Weapons +3 (21), Medicine +5 (45)
Commando
Level 11
Small Guns +2 (60), Unarmed +5 (55), Speech +2 (29), Repair +2 (60), Melee Weapons +4 (25)
Bloody Mess
Level 12
Sneak +10 (45), Melee Weapons +5 (30)
Finesse
Level 13
Sneak +5 (50), Speech +1 (30), Medicine +9 (54)
Entomologist
Level 14
Melee Weapons +9 (39), Medicine +6 (60)
Silent Running
Level 15
Lockpick +2 (52), Unarmed +5 (60), Repair +1 (61), Science +7 (50)
Robotics Expert
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
Grognak the Barbarian => Melee Weapons +2 (45)
Level 16
Science +10 (60), Melee Weapons +5 (50)
Cyborg
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Level 17
Small Guns +4 (64), Unarmed +2 (66), Repair +4 (65), Melee Weapons +5 (55)
Life Giver
Level 18
Sneak +6 (66), Small Guns +1 (65), Energy Weapons +5 (40), Lockpick +3 (55)
Better Criticals
Level 19
Sneak +4 (70), Small Guns +1 (66), Unarmed +4 (70), Repair +1 (66), Melee Weapons +5 (60)
Action Boy/Girl
Level 20
Small Guns +2 (68), Lockpick +3 (58), Melee Weapons +10 (70)
Paralyzing Palm
Level 21
Sneak +2 (72), Small Guns +2 (70), Repair +2 (68), Explosives +5 (25), Melee Weapons +2 (72), Medicine +2 (62)
Sniper
Bobblehead (Melee Weapons)
Level 22
Sneak +8 (80), Speech +4 (34), Repair +2 (70), Explosives +1 (26)
Grim Reaper's Sprint
Level 23
Energy Weapons +10 (50), Lockpick +2 (60), Barter +3 (20)
Ninja
Level 24
Lockpick +4 (64), Speech +2 (36), Explosives +4 (30), Barter +5 (25)
Quantum Chemist
Level 25
Explosives +15 (45)
Gunslinger
Level 26
Energy Weapons +10 (60), Explosives +5 (50)
Demolition Expert
Level 27
Speech +4 (40), Barter +11 (36)
Demolition Expert
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 28
Speech +5 (47), Barter +6 (54), Medicine +4 (66)
Nerves of Steel
Level 29
Speech +9 (56), Barter +6 (60)
Concentrated Fire
Level 30
Sneak +1 (94), Small Guns +1 (84), Energy Weapons +1 (66), Speech +5 (76), Repair +1 (90), Explosives +1 (66), Barter +1 (76), Science +1 (90), Melee Weapons +1 (90), Medicine +1 (76), Big Guns +1 (38)
Almost Perfect
Barkskin
Rad Regeneration
Power Armor Training
Pitt Fighter
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Dean's Electronics => Repair +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
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