Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
25
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
30
 
Medicine
29
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
40
 
Sneak
40
 
Speech
7
 
Unarmed
17
 
Swift Learner (2)
Level 1
ST 5 PE 7 EN 6 CH 1 IN 9 AG 7 LK 5
Barter, Small Guns, and Sneak
Level 2
Sneak +1 (35), Small Guns +1 (35), Energy Weapons +1 (20), Lockpick +6 (25), Repair +2 (25), Explosives +1 (20), Barter +3 (25), Science +2 (25), Medicine +2 (25)
Swift Learner
Level 3
Sneak +5 (40), Small Guns +5 (40), Lockpick +5 (30), Medicine +4 (29)
Swift Learner
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