Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
70
 
Sneak
74
 
Speech
100
 
Unarmed
56
 
Almost Perfect
Ant Might
Comprehension
Contract Killer
Covert Ops
Daddy's Boy/Girl (3)
Gun Nut (3)
Impartial Mediation
Intense Training (10)
Little Leaguer (3)
Party Boy/Girl
Size Matters
Tag!
Thief (3)
Level 1
ST 1 PE 1 EN 9 CH 9 IN 9 AG 2 LK 9
Energy Weapons, Explosives, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Level 2
Energy Weapons +4 (40), Barter +13 (50), Big Guns +3 (40)
Intense Training (AG)
Level 3
Barter +10 (60), Big Guns +10 (50)
Intense Training (ST)
Level 4
Sneak +5 (30), Small Guns +2 (30), Lockpick +1 (40), Unarmed +3 (40), Speech +3 (40), Repair +3 (40), Medicine +3 (40)
Intense Training (ST)
Level 5
Barter +10 (70), Big Guns +10 (60)
Intense Training (ST)
Level 6
Barter +10 (80), Big Guns +10 (70)
Intense Training (AG)
Level 7
Barter +20 (100)
Intense Training (ST)
Level 8
Energy Weapons +10 (50), Explosives +4 (40), Melee Weapons +1 (32), Big Guns +5 (75)
Intense Training (ST)
Level 9
Big Guns +20 (95)
Intense Training (ST)
Level 10
Speech +20 (60)
Impartial Mediation
Level 11
Energy Weapons +10 (60), Explosives +10 (50)
Size Matters
Level 12
Energy Weapons +18 (80), Explosives +2 (54)
Intense Training (PE)
Level 13
Energy Weapons +18 (100), Explosives +2 (58)
Intense Training (PE)
Level 14
Lockpick +2 (46), Explosives +17 (80), Melee Weapons +1 (40)
Little Leaguer
Level 15
Lockpick +4 (50), Explosives +15 (100), Melee Weapons +1 (46)
Little Leaguer
Level 16
Lockpick +20 (70)
Daddy's Boy/Girl
Level 17
Small Guns +6 (38), Science +5 (50), Melee Weapons +4 (50), Medicine +5 (50)
Tag! (Speech)
Level 18
Sneak +8 (40), Small Guns +2 (40), Lockpick +10 (80)
Contract Killer
Level 19
Lockpick +15 (100), Medicine +5 (55)
Thief
Level 20
Medicine +20 (80)
Daddy's Boy/Girl
Level 21
Speech +5 (80), Medicine +15 (100)
Daddy's Boy/Girl
Level 22
Speech +5 (85), Melee Weapons +15 (70)
Little Leaguer
Level 23
Speech +15 (100), Melee Weapons +5 (75)
Thief
Level 24
Melee Weapons +20 (95)
Gun Nut
Level 25
Repair +15 (60), Melee Weapons +5 (100)
Thief
Level 26
Sneak +5 (60), Small Guns +5 (55), Repair +10 (75)
Gun Nut
Level 27
Repair +10 (90), Science +10 (70)
Gun Nut
Level 28
Unarmed +10 (50), Repair +10 (100)
Comprehension
Level 29
Science +20 (90)
Party Boy/Girl
Ant Might
Level 30
Sneak +2 (70), Small Guns +2 (70), Unarmed +6 (56), Science +10 (100)
Almost Perfect
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
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