Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
17
 
Lockpick
72
 
Medicine
29
 
Melee Weapons
15
 
Repair
69
 
Science
19
 
Small Guns
69
 
Sneak
64
 
Speech
13
 
Unarmed
15
 
Educated
Gun Nut (2)
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 7 LK 6
Lockpick, Sneak, and Small Guns
Level 2
Sneak +15 (54), Small Guns +2 (36)
Thief
Level 3
Small Guns +17 (53)
Thief
Bobblehead (Medicine)
Level 4
Small Guns +6 (59), Lockpick +11 (53)
Educated
Level 5
Lockpick +14 (72), Repair +6 (25)
Thief
Level 6
Repair +20 (50)
Gun Nut
Level 7
Energy Weapons +6 (23), Repair +14 (69)
Gun Nut
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