Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
17
 
Repair
71
 
Science
50
 
Small Guns
35
 
Sneak
19
 
Speech
17
 
Unarmed
17
 
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Explosives, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Science +20 (45)
Gun Nut
Level 3
Lockpick +10 (42), Repair +5 (55), Science +5 (50)
Gun Nut
Level 4
Small Guns +1 (35), Lockpick +8 (50), Repair +11 (71)
Gun Nut
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