Level 1
ST 3 PE 5 EN 6 CH 5 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Repair
Wired Reflexes
Power Armor Training
Ant Sight
Rad Regeneration
Pitt Fighter
Hematophage
Covert Ops
Booster Shot
Barkskin
Auto Expert
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Level 2
Small Guns +2 (55), Lockpick +2 (50), Speech +2 (30), Repair +1 (57), Barter +2 (30), Science +6 (45), Melee Weapons +1 (25), Medicine +4 (40)
Gun Nut
Level 3
Sneak +5 (35), Small Guns +5 (60), Repair +3 (60), Science +5 (50), Melee Weapons +2 (27)
Lady Killer/Black Widow
Level 4
Barter +20 (50)
Educated
Level 5
Lockpick +20 (70), Melee Weapons +3 (30)
Entomologist
Level 6
Sneak +15 (50), Lockpick +5 (75), Science +3 (53)
Bloody Mess
Level 7
Speech +1 (31), Science +22 (75)
Toughness
Level 8
Speech +3 (34), Repair +10 (70), Medicine +10 (50)
Commando
Level 9
Speech +16 (50), Explosives +7 (37)
Scrounger
Level 10
Energy Weapons +10 (40), Explosives +3 (40), Big Guns +10 (40)
Finesse
Level 11
Sneak +5 (55), Small Guns +15 (75), Barter +3 (53)
Mysterious Stranger
Level 12
Sneak +10 (65), Repair +6 (76), Barter +7 (60)
Sniper
Level 13
Sneak +10 (85), Repair +3 (79), Medicine +10 (60)
Silent Running
Level 14
Lockpick +23 (98)
Cyborg
Level 15
Energy Weapons +10 (60), Lockpick +2 (100), Speech +10 (60), Repair +1 (80)
Master Trader
Level 16
Small Guns +5 (80), Repair +3 (83), Science +15 (90)
Better Criticals
Level 17
Sneak +5 (90), Speech +5 (65), Repair +3 (86), Barter +5 (65), Big Guns +5 (45)
Action Boy/Girl
Level 18
Speech +5 (70), Repair +3 (89), Explosives +5 (45), Barter +5 (70), Big Guns +5 (50)
Concentrated Fire
Level 19
Speech +5 (75), Repair +3 (92), Explosives +5 (50), Barter +5 (75), Science +5 (95)
Tag! (Energy Weapons)
Level 20
Sneak +5 (95), Small Guns +10 (90), Repair +3 (95), Science +5 (100)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Sneak +5 (100), Small Guns +10 (100), Repair +3 (98), Medicine +5 (65)
Explorer (Energy Weapons)
Level 22
Explosives +10 (60), Medicine +5 (70), Big Guns +8 (58)
Puppies! (Energy Weapons)
Level 23
Energy Weapons +5 (80), Speech +5 (80), Repair +1 (99), Barter +5 (80), Medicine +5 (75), Big Guns +2 (60)
Robotics Expert (Energy Weapons)
Level 24
Repair +1 (100), Explosives +10 (70), Medicine +5 (80), Big Guns +7 (67)
Rad Resistance (Energy Weapons)
Level 25
Explosives +5 (75), Barter +10 (90), Big Guns +8 (75)
Lawbringer (Energy Weapons)
Level 26
Speech +8 (88), Explosives +5 (80), Barter +5 (95), Big Guns +5 (80)
Nerves of Steel (Energy Weapons)
Level 27
Energy Weapons +1 (81), Speech +7 (95), Medicine +15 (95)
Size Matters (Energy Weapons)
Level 28
Energy Weapons +14 (95), Explosives +9 (89)
Rad Absorption (Energy Weapons)
Level 29
Unarmed +10 (40), Explosives +6 (95), Melee Weapons +2 (32), Medicine +5 (100)
Adamantium Skeleton (Energy Weapons)
Level 30
Unarmed +10 (55), Melee Weapons +13 (56)
Almost Perfect (Energy Weapons)