Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
34
 
Repair
21
 
Science
21
 
Small Guns
20
 
Sneak
34
 
Speech
16
 
Unarmed
15
 
Intense Training
Level 1
ST 7 PE 5 EN 5 CH 3 IN 8 AG 7 LK 5
Melee Weapons, Medicine, and Sneak
Level 2
Small Guns +1 (20), Lockpick +10 (25), Speech +3 (16), Medicine +4 (40)
Intense Training (CH)
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