Level 1
ST 6 PE 6 EN 5 CH 6 IN 6 AG 6 LK 5
Sneak, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Unarmed)
Ant Sight
Level 2
Sneak +2 (46), Small Guns +6 (55), Energy Weapons +5 (36), Medicine +4 (33)
Gun Nut
Level 3
Sneak +4 (55), Energy Weapons +13 (49)
Thief
Level 4
Sneak +5 (60), Energy Weapons +4 (53), Science +8 (37)
Educated
Level 5
Small Guns +5 (60), Energy Weapons +7 (60), Lockpick +8 (59)
Intense Training (ST)
Nikola Tesla and You => Energy Weapons +1 (61)
Chinese Army: Special Ops Training Manual => Sneak +1 (61)
Dean's Electronics => Repair +1 (35)
Wired Reflexes
Level 6
Energy Weapons +4 (65), Lockpick +7 (66), Repair +2 (37), Medicine +7 (40)
Gunslinger
Level 7
Energy Weapons +11 (76), Lockpick +9 (75)
Bloody Mess
Rad Regeneration
Level 8
Barter +13 (42), Medicine +7 (47)
Commando
Level 9
Sneak +1 (62), Small Guns +6 (66), Lockpick +1 (76), Repair +1 (40), Barter +8 (50), Medicine +3 (52)
Intense Training (IN)
Duck and Cover! => Explosives +1 (32)
Power Armor Training
Pitt Fighter
Level 10
Sneak +6 (68), Small Guns +9 (75), Repair +6 (46)
Finesse
Level 11
Sneak +2 (70), Energy Weapons +2 (78), Repair +9 (57), Medicine +8 (62)
Intense Training (IN)
Booster Shot
Auto Expert
Level 12
Repair +10 (67), Explosives +4 (36), Medicine +8 (70)
Silent Running
Level 13
Small Guns +5 (80), Lockpick +4 (80), Repair +3 (70), Science +9 (50), Big Guns +1 (28)
Toughness
Level 14
Energy Weapons +2 (80), Repair +1 (71), Explosives +5 (41), Medicine +2 (72), Big Guns +12 (40)
Adamantium Skeleton
Level 15
Speech +12 (41), Barter +10 (60)
Master Trader
Level 16
Repair +9 (80), Explosives +5 (46), Medicine +8 (80)
Tag! (Big Guns)
Level 17
Unarmed +3 (30), Speech +9 (50), Explosives +4 (50), Melee Weapons +1 (32), Big Guns +5 (60)
Action Boy/Girl (Big Guns)
Level 18
Speech +10 (60), Big Guns +12 (72)
Concentrated Fire (Big Guns)
Level 19
Explosives +7 (57), Barter +7 (67), Big Guns +8 (80)
Better Criticals (Big Guns)
Level 20
Small Guns +10 (90), Explosives +7 (64), Barter +5 (72)
Grim Reaper's Sprint (Big Guns)
Level 21
Sneak +10 (90), Energy Weapons +10 (92), Barter +2 (74)
Intense Training (PE)
Level 22
Sneak +2 (92), Explosives +10 (76), Melee Weapons +5 (37), Big Guns +5 (100)
Size Matters (Big Guns)
Level 23
Melee Weapons +22 (61)
Intense Training (ST)
Level 24
Explosives +3 (79), Melee Weapons +19 (80)
Ninja (Big Guns)
Level 25
Sneak +3 (100), Small Guns +5 (95), Lockpick +13 (100), Explosives +1 (80)
Thief (Big Guns)
Level 26
Energy Weapons +3 (95), Barter +7 (81), Medicine +12 (92)
Nerves of Steel (Big Guns)
Level 27
Speech +10 (70), Barter +4 (85), Medicine +8 (100)
Intense Training (EN)
Level 28
Small Guns +5 (100), Energy Weapons +5 (100), Repair +7 (88), Barter +5 (91)
Intense Training (LK)
Level 29
Repair +12 (100), Explosives +10 (91)
Intense Training (LK)
Level 30
Explosives +9 (100), Barter +9 (100), Melee Weapons +4 (86)
Almost Perfect (Big Guns)