Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
11
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
50
 
Lockpick
20
 
Medicine
25
 
Melee Weapons
15
 
Repair
67
 
Science
50
 
Small Guns
30
 
Sneak
15
 
Speech
11
 
Unarmed
15
 
Educated
Gun Nut
Intense Training
Level 1
ST 5 PE 7 EN 5 CH 3 IN 9 AG 5 LK 6
Explosives, Repair, and Science
Level 2
Small Guns +5 (20), Lockpick +1 (20), Repair +10 (50), Explosives +3 (37)
Intense Training (IN)
Level 3
Small Guns +5 (30), Repair +5 (60), Science +10 (50)
Gun Nut
Level 4
Repair +7 (67), Explosives +13 (50)
Educated
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