Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
10
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
39
 
Melee Weapons
16
 
Repair
24
 
Science
39
 
Small Guns
39
 
Sneak
39
 
Speech
10
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 2 IN 9 AG 6 LK 7
Science, Lockpick, and Medicine
Level 2
Sneak +19 (37)
Intense Training (LK)
Level 3
Small Guns +19 (39)
Intense Training (AG)
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