Level 1
ST 7 PE 5 EN 7 CH 4 IN 6 AG 6 LK 5
Melee Weapons, Medicine, and Lockpick
Level 2
Lockpick +5 (35), Science +2 (19), Melee Weapons +6 (40), Medicine +3 (35)
Intense Training (AG)
Level 3
Lockpick +5 (42), Science +11 (30)
Intense Training (PE)
Level 4
Lockpick +3 (45), Melee Weapons +10 (50), Medicine +3 (38)
Educated
Level 5
Lockpick +5 (50), Repair +2 (21), Melee Weapons +10 (60), Medicine +2 (42)
Intense Training (IN)
Level 6
Repair +19 (40), Medicine +1 (43)
Bloody Mess
Level 7
Melee Weapons +18 (80), Medicine +2 (45)
Intense Training (ST)
Level 8
Repair +10 (50), Melee Weapons +5 (87), Medicine +5 (50)
Intense Training (ST)
Level 9
Lockpick +10 (60), Repair +10 (60)
Intense Training (ST)
Level 10
Sneak +20 (39)
Finesse
Level 11
Sneak +11 (52), Repair +5 (65), Medicine +4 (54)
Intense Training (AG)
Level 12
Science +18 (50), Melee Weapons +1 (90), Medicine +1 (55)
Intense Training (AG)
Level 13
Sneak +5 (61), Science +10 (60), Medicine +5 (60)
Intense Training (AG)
Level 14
Sneak +10 (71), Repair +5 (70), Melee Weapons +5 (95)
Cyborg
Level 15
Sneak +9 (80), Lockpick +5 (67), Repair +5 (75), Medicine +1 (61)
Intense Training (PE)
Level 16
Sneak +10 (90), Lockpick +3 (70), Repair +5 (80), Medicine +2 (63)
Action Boy/Girl
Level 17
Lockpick +5 (75), Repair +10 (90), Science +3 (63), Medicine +2 (65)
Silent Running
Bobblehead (Luck)
Level 18
Sneak +5 (100), Lockpick +3 (78), Repair +10 (100), Medicine +2 (67)
Silent Running
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Level 19
Lockpick +2 (80), Science +3 (68), Melee Weapons +5 (100), Medicine +11 (80)
Better Criticals
Level 20
Lockpick +20 (100), Science +1 (69)
Ninja