Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
13
 
Big Guns
21
 
Energy Weapons
29
 
Explosives
19
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
100
 
Repair
100
 
Science
69
 
Small Guns
25
 
Sneak
100
 
Speech
13
 
Unarmed
21
 
Action Boy/Girl
Better Criticals
Bloody Mess
Cyborg
Educated
Finesse
Intense Training (10)
Ninja
Silent Running (2)
Level 1
ST 7 PE 5 EN 7 CH 4 IN 6 AG 6 LK 5
Melee Weapons, Medicine, and Lockpick
Level 2
Lockpick +5 (35), Science +2 (19), Melee Weapons +6 (40), Medicine +3 (35)
Intense Training (AG)
Level 3
Lockpick +5 (42), Science +11 (30)
Intense Training (PE)
Level 4
Lockpick +3 (45), Melee Weapons +10 (50), Medicine +3 (38)
Educated
Level 5
Lockpick +5 (50), Repair +2 (21), Melee Weapons +10 (60), Medicine +2 (42)
Intense Training (IN)
Level 6
Repair +19 (40), Medicine +1 (43)
Bloody Mess
Level 7
Melee Weapons +18 (80), Medicine +2 (45)
Intense Training (ST)
Level 8
Repair +10 (50), Melee Weapons +5 (87), Medicine +5 (50)
Intense Training (ST)
Level 9
Lockpick +10 (60), Repair +10 (60)
Intense Training (ST)
Level 10
Sneak +20 (39)
Finesse
Level 11
Sneak +11 (52), Repair +5 (65), Medicine +4 (54)
Intense Training (AG)
Level 12
Science +18 (50), Melee Weapons +1 (90), Medicine +1 (55)
Intense Training (AG)
Level 13
Sneak +5 (61), Science +10 (60), Medicine +5 (60)
Intense Training (AG)
Level 14
Sneak +10 (71), Repair +5 (70), Melee Weapons +5 (95)
Cyborg
Level 15
Sneak +9 (80), Lockpick +5 (67), Repair +5 (75), Medicine +1 (61)
Intense Training (PE)
Level 16
Sneak +10 (90), Lockpick +3 (70), Repair +5 (80), Medicine +2 (63)
Action Boy/Girl
Level 17
Lockpick +5 (75), Repair +10 (90), Science +3 (63), Medicine +2 (65)
Silent Running
Bobblehead (Luck)
Level 18
Sneak +5 (100), Lockpick +3 (78), Repair +10 (100), Medicine +2 (67)
Silent Running
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Level 19
Lockpick +2 (80), Science +3 (68), Melee Weapons +5 (100), Medicine +11 (80)
Better Criticals
Level 20
Lockpick +20 (100), Science +1 (69)
Ninja
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