Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
7
 
Big Guns
17
 
Energy Weapons
60
 
Explosives
25
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
17
 
Repair
32
 
Science
25
 
Small Guns
60
 
Sneak
19
 
Speech
27
 
Unarmed
17
 
Comprehension
Educated
Swift Learner (2)
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 7 LK 5
Small Guns, Energy Weapons, and Speech
Level 2
Small Guns +4 (38), Repair +7 (30), Explosives +8 (25)
Swift Learner
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Small Guns +12 (50), Energy Weapons +8 (40)
Swift Learner
Level 4
Small Guns +10 (60), Energy Weapons +10 (50)
Educated
Level 5
Energy Weapons +10 (60), Lockpick +8 (25), Speech +5 (27)
Comprehension
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