Strength
10
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
45
 
Melee Weapons
25
 
Repair
62
 
Science
44
 
Small Guns
63
 
Sneak
17
 
Speech
7
 
Unarmed
19
 
Comprehension
Educated
Intense Training (3)
Level 1
ST 9 PE 5 EN 7 CH 1 IN 8 AG 5 LK 5
Small Guns, Lockpick, and Science
Bobblehead (Strength)
Level 2
Medicine +18 (41)
Intense Training (IN)
Level 3
Repair +17 (40), Medicine +2 (43)
Intense Training (AG)
Level 4
Repair +19 (59)
Comprehension
Level 5
Small Guns +9 (41), Lockpick +5 (35), Repair +1 (60), Science +4 (42)
Educated
Level 6
Small Guns +22 (63)
Intense Training (IN)
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