Strength
2
 
Perception
10
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
33
 
Melee Weapons
9
 
Repair
38
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
13
 
Unarmed
15
 
Level 1
ST 2 PE 10 EN 5 CH 4 IN 9 AG 5 LK 5
Repair, Lockpick, and Small Guns
Bobblehead (Medicine)
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