Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
27
 
Lockpick
50
 
Medicine
27
 
Melee Weapons
17
 
Repair
27
 
Science
50
 
Small Guns
22
 
Sneak
41
 
Speech
10
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 6 LK 9
Sneak, Science, and Lockpick
Level 2
Sneak +1 (35), Small Guns +1 (20), Lockpick +8 (42), Speech +1 (10), Explosives +8 (27)
Intense Training (PE)
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 3
Sneak +4 (41), Lockpick +8 (50), Science +8 (50)
Intense Training (AG)
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