Strength
7
 
Perception
7
 
Endurance
10
 
Charisma
3
 
Intelligence
4
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
11
 
Big Guns
25
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
13
 
Melee Weapons
34
 
Repair
28
 
Science
13
 
Small Guns
28
 
Sneak
13
 
Speech
11
 
Unarmed
25
 
Level 1
ST 7 PE 7 EN 10 CH 3 IN 4 AG 4 LK 5
Repair, Small Guns, and Melee Weapons
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