Level 1
ST 2 PE 8 EN 4 CH 9 IN 9 AG 3 LK 5
Science, Explosives, and Lockpick
Bobblehead (Medicine)
Level 2
Speech +7 (30), Repair +2 (25), Barter +7 (30), Science +2 (45), Medicine +1 (39)
Daddy's Boy/Girl
Bobblehead (Strength)
Level 3
Lockpick +4 (40), Speech +5 (35), Repair +5 (30), Explosives +4 (40), Medicine +1 (45)
Daddy's Boy/Girl
Level 4
Energy Weapons +4 (25), Lockpick +5 (45), Explosives +5 (45), Barter +5 (35)
Educated
Bobblehead (Intelligence)
Level 5
Lockpick +5 (50), Speech +5 (40), Explosives +5 (50), Barter +5 (40), Science +3 (60)
Daddy's Boy/Girl
Ant Sight
Level 6
Energy Weapons +3 (30), Lockpick +3 (55), Repair +11 (43), Explosives +3 (55), Medicine +3 (55)
Demolition Expert
Level 7
Energy Weapons +5 (35), Speech +1 (41), Repair +7 (50), Explosives +5 (60), Science +5 (65)
Demolition Expert
Level 8
Lockpick +5 (60), Speech +3 (44), Explosives +5 (65), Science +5 (70), Medicine +5 (60)
Demolition Expert
Level 9
Speech +6 (50), Repair +5 (55), Explosives +5 (70), Barter +7 (47)
Scrounger
Level 10
Repair +5 (60), Explosives +5 (75), Barter +3 (50), Science +5 (75), Medicine +5 (65)
Finesse
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Level 11
Energy Weapons +7 (54), Speech +3 (65), Repair +5 (75), Barter +3 (65), Science +5 (90)
Bloody Mess
Level 12
Energy Weapons +6 (60), Lockpick +3 (75), Speech +1 (71), Explosives +3 (90), Medicine +10 (75)
Scoundrel
Level 13
Energy Weapons +5 (65), Lockpick +5 (80), Speech +3 (79), Repair +5 (80), Medicine +5 (80)
Scoundrel
Level 14
Lockpick +5 (85), Speech +1 (80), Repair +10 (90), Barter +2 (77), Science +5 (95)
Cyborg
Big Book of Science => Science +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (81)
Dean's Electronics => Repair +1 (91)
Lying, Congressional Style => Speech +1 (81)
Nikola Tesla and You => Energy Weapons +1 (76)
Tales of a Junktown Jerky Vendor => Barter +1 (78)
Duck and Cover! => Explosives +1 (91)
Tumblers Today => Lockpick +1 (86)
Level 15
Lockpick +10 (96), Explosives +9 (100), Science +4 (100)
Adamantium Skeleton
Level 16
Energy Weapons +3 (79), Speech +4 (85), Repair +9 (100), Barter +7 (85)
Better Criticals
Level 17
Energy Weapons +11 (90), Speech +10 (95), Barter +2 (87)
Master Trader
Level 18
Energy Weapons +10 (100), Lockpick +4 (100), Barter +8 (100), Medicine +1 (82)
Scoundrel
Level 19
Sneak +5 (18), Medicine +18 (100)
Commando
Level 20
Sneak +23 (41)
Grim Reaper's Sprint