Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
15
 
Repair
35
 
Science
30
 
Small Guns
54
 
Sneak
30
 
Speech
30
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Speech, and Lockpick
Bobblehead (Intelligence)
Level 2
Sneak +8 (25), Small Guns +2 (39), Barter +5 (20), Science +5 (30)
Gun Nut
Level 3
Sneak +5 (30), Small Guns +10 (54), Medicine +5 (30)
Gun Nut
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