Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
38
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
56
 
Sneak
100
 
Speech
100
 
Unarmed
36
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Comprehension
Covert Ops
Deep Sleep
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Hematophage
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Mister Sandman
Nerd Rage!
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Solar Powered
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 4 EN 7 CH 1 IN 8 AG 6 LK 6
Melee Weapons, Sneak, and Lockpick
Level 2
Sneak +3 (35), Lockpick +1 (29), Melee Weapons +14 (50)
Intense Training (IN)
Level 3
Sneak +15 (50), Lockpick +4 (33)
Lady Killer/Black Widow
Level 4
Lockpick +17 (50), Medicine +2 (25)
Educated
Level 5
Repair +22 (45)
Comprehension
Level 6
Small Guns +8 (25), Repair +5 (50), Science +2 (25), Medicine +7 (32)
Bloody Mess
Level 7
Speech +4 (11), Medicine +18 (50)
Intense Training (ST)
Level 8
Speech +12 (23), Barter +2 (9), Melee Weapons +8 (60)
Strong Back
Level 9
Sneak +5 (55), Speech +17 (40)
Toughness
Level 10
Sneak +5 (60), Lockpick +7 (57), Medicine +10 (60)
Mister Sandman
Level 11
Lockpick +3 (60), Speech +9 (49), Repair +10 (60)
Finesse
Level 12
Speech +11 (60), Barter +11 (20)
Silent Running
Level 13
Lockpick +10 (70), Melee Weapons +10 (70), Medicine +2 (62)
Fast Metabolism
Level 14
Speech +10 (70), Repair +10 (70), Medicine +2 (64)
Life Giver
Level 15
Barter +16 (36), Medicine +6 (70)
Intense Training (PE)
Level 16
Barter +22 (58)
Intense Training (PE)
Level 17
Lockpick +1 (75), Barter +12 (70), Melee Weapons +4 (74), Medicine +5 (75)
Better Criticals
Level 18
Sneak +6 (76), Lockpick +5 (80), Melee Weapons +6 (80), Medicine +5 (80)
Chem Resistant
Level 19
Sneak +4 (80), Speech +8 (78), Repair +10 (80)
Chemist
Level 20
Energy Weapons +3 (20), Unarmed +1 (20), Speech +2 (80), Explosives +3 (20), Barter +10 (80), Science +2 (27), Big Guns +1 (20)
Ninja
Ant Sight
Dream Crusher
Power Armor Training
Barkskin
Pitt Fighter
Booster Shot
Superior Defender
Hematophage
Rad Regeneration
Auto Expert
Covert Ops
Punga Power!
Xenotech Expert
Wired Reflexes
Ghoul Ecology
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Barter)
Level 21
Sneak +7 (100), Lockpick +2 (100), Repair +7 (100), Melee Weapons +7 (100)
Solar Powered
Level 22
Speech +7 (100), Barter +7 (100), Science +2 (45), Medicine +7 (100)
Deep Sleep
Big Book of Science => Science +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (43)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Big Book of Science => Science +2 (49)
Level 23
Science +23 (72)
Explorer
Level 24
Science +23 (95)
No Weaknesses
Level 25
Explosives +18 (55), Science +5 (100)
Rad Resistance
Level 26
Explosives +23 (78)
Adamantium Skeleton
Level 27
Energy Weapons +1 (36), Explosives +22 (100)
Nerd Rage!
Level 28
Energy Weapons +23 (59)
Rad Absorption
Level 29
Energy Weapons +23 (82)
Puppies!
Level 30
Small Guns +8 (56), Energy Weapons +15 (100)
Almost Perfect
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