Level 1
ST 7 PE 5 EN 5 CH 5 IN 8 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +4 (39), Explosives +10 (25), Medicine +4 (25)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Covert Ops
Barkskin
Booster Shot
Wired Reflexes
Power Armor Training
Rad Regeneration
Pitt Fighter
Level 3
Small Guns +1 (60), Energy Weapons +3 (30), Lockpick +5 (50), Repair +7 (65), Medicine +3 (40)
Gun Nut
Hematophage
Level 4
Sneak +3 (30), Unarmed +3 (30), Speech +3 (30), Explosives +3 (40), Barter +3 (30), Science +1 (37), Big Guns +3 (30)
Comprehension
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)