Strength
9
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
250
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
30
 
Big Guns
30
 
Energy Weapons
30
 
Explosives
40
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
33
 
Repair
65
 
Science
49
 
Small Guns
60
 
Sneak
34
 
Speech
30
 
Unarmed
30
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Gun Nut (2)
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 7 PE 5 EN 5 CH 5 IN 8 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +4 (39), Explosives +10 (25), Medicine +4 (25)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Covert Ops
Barkskin
Booster Shot
Wired Reflexes
Power Armor Training
Rad Regeneration
Pitt Fighter
Level 3
Small Guns +1 (60), Energy Weapons +3 (30), Lockpick +5 (50), Repair +7 (65), Medicine +3 (40)
Gun Nut
Hematophage
Level 4
Sneak +3 (30), Unarmed +3 (30), Speech +3 (30), Explosives +3 (40), Barter +3 (30), Science +1 (37), Big Guns +3 (30)
Comprehension
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
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