Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
100
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
60
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
52
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
50
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Child at Heart
Commando
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Master Trader
Mysterious Stranger
Party Boy/Girl
Puppies!
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 6 CH 5 IN 7 AG 6 LK 6
Small Guns, Speech, and Science
Level 2
Sneak +3 (20), Small Guns +5 (37), Speech +3 (33), Explosives +5 (20), Science +1 (35)
Lady Killer/Black Widow
Ant Sight
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +3 (40), Speech +8 (43), Science +3 (40), Medicine +4 (35)
Intense Training (CH)
Level 4
Speech +18 (61)
Educated
Level 5
Speech +17 (78), Repair +4 (25)
Child at Heart
Level 6
Small Guns +10 (50), Lockpick +2 (19), Speech +8 (86), Science +1 (41)
Bloody Mess
Level 7
Small Guns +1 (51), Lockpick +6 (25), Science +9 (50), Medicine +5 (40)
Toughness
Level 8
Sneak +2 (22), Small Guns +9 (60), Science +10 (60)
Commando
Paradise Lost => Speech +1 (87)
Lying, Congressional Style => Speech +1 (88)
Lying, Congressional Style => Speech +1 (89)
Guns and Bullets => Small Guns +1 (61)
Big Book of Science => Science +1 (61)
Level 9
Sneak +8 (30), Small Guns +4 (65), Science +4 (65), Medicine +5 (45)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Speech)
Level 10
Small Guns +3 (78), Science +18 (93)
Finesse
Lying, Congressional Style => Speech +1 (100)
Guns and Bullets => Small Guns +1 (79)
Level 11
Sneak +3 (33), Small Guns +11 (90), Science +7 (100)
Scrounger
Level 12
Sneak +11 (44), Lockpick +10 (45)
Sniper
Level 13
Sneak +6 (50), Lockpick +5 (50), Repair +10 (45)
Life Giver
Level 14
Sneak +11 (71), Repair +5 (50), Medicine +5 (50)
Silent Running
Level 15
Sneak +6 (77), Lockpick +5 (55), Repair +5 (55), Medicine +5 (55)
Lawbringer
Bobblehead (Sneak)
Level 16
Sneak +3 (90), Lockpick +8 (63), Repair +5 (60), Medicine +5 (60)
Better Criticals
Level 17
Lockpick +12 (75), Repair +4 (64), Medicine +5 (65)
Cyborg
Level 18
Lockpick +10 (85), Repair +6 (70), Medicine +5 (70)
Robotics Expert
Level 19
Energy Weapons +1 (28), Lockpick +10 (95), Repair +5 (75), Medicine +5 (75)
Adamantium Skeleton
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Barter)
Dean's Electronics => Repair +1 (76)
Lying, Congressional Style => Speech +1 (100)
Grognak the Barbarian => Melee Weapons +1 (26)
Guns and Bullets => Small Guns +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (76)
Chinese Army: Special Ops Training Manual => Sneak +1 (91)
Big Book of Science => Science +1 (100)
Nikola Tesla and You => Energy Weapons +1 (39)
Level 20
Sneak +4 (95), Energy Weapons +6 (45), Repair +4 (80), Barter +3 (30), Medicine +4 (80)
Grim Reaper's Sprint
Level 21
Sneak +1 (96), Repair +10 (90), Medicine +10 (90)
Chemist
Level 22
Energy Weapons +5 (50), Repair +7 (97), Barter +1 (31), Medicine +8 (98)
Light Step
Level 23
Energy Weapons +11 (61), Explosives +3 (35), Barter +4 (35), Big Guns +3 (30)
Concentrated Fire
Level 24
Sneak +2 (98), Energy Weapons +9 (70), Barter +10 (45)
Puppies!
Level 25
Energy Weapons +10 (80), Barter +11 (56)
Mysterious Stranger
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Nikola Tesla and You => Energy Weapons +1 (81)
Duck and Cover! => Explosives +1 (36)
Guns and Bullets => Small Guns +1 (92)
Tales of a Junktown Jerky Vendor => Barter +1 (57)
Tumblers Today => Lockpick +1 (96)
Tales of a Junktown Jerky Vendor => Barter +1 (58)
Level 26
Energy Weapons +9 (90), Barter +12 (70)
Master Trader
Level 27
Energy Weapons +8 (98), Barter +13 (83)
Chem Resistant
Level 28
Small Guns +7 (99), Barter +13 (96), Big Guns +1 (31)
Party Boy/Girl
Guns and Bullets => Small Guns +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (97)
Nikola Tesla and You => Energy Weapons +1 (99)
Nikola Tesla and You => Energy Weapons +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (98)
Tales of a Junktown Jerky Vendor => Barter +1 (99)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (97)
Pugilism Illustrated => Unarmed +1 (28)
Pugilism Illustrated => Unarmed +1 (29)
Pugilism Illustrated => Unarmed +1 (30)
Grognak the Barbarian => Melee Weapons +1 (27)
Grognak the Barbarian => Melee Weapons +1 (28)
Grognak the Barbarian => Melee Weapons +1 (29)
Grognak the Barbarian => Melee Weapons +1 (30)
Level 29
Unarmed +5 (35), Explosives +7 (43), Melee Weapons +5 (35), Big Guns +4 (35)
Fast Metabolism
Level 30
Unarmed +5 (48), Explosives +6 (57), Melee Weapons +5 (50), Big Guns +5 (48)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
Duck and Cover! => Explosives +1 (60)
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