Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Repair, Speech, and Lockpick
Bobblehead (Intelligence)
Level 2
Sneak +1 (20), Small Guns +3 (22), Speech +8 (30), Explosives +8 (25)
Lady Killer/Black Widow
Level 3
Energy Weapons +3 (20), Unarmed +3 (20), Barter +6 (13), Melee Weapons +5 (20), Big Guns +3 (20)
Swift Learner
Level 4
Small Guns +5 (27), Lockpick +8 (40), Barter +7 (20)
Educated
Level 5
Small Guns +3 (30), Speech +10 (40), Science +5 (30), Medicine +5 (30)
Comprehension
Level 6
Sneak +13 (33), Science +10 (40)
Bloody Mess
Level 7
Lockpick +10 (50), Repair +3 (43), Science +10 (50)
Toughness
Level 8
Sneak +7 (40), Small Guns +9 (39), Repair +7 (50)
Entomologist
Level 9
Sneak +10 (50), Small Guns +11 (50), Explosives +2 (27)
Commando
Level 10
Explosives +13 (40), Melee Weapons +10 (30)
Finesse
Level 11
Speech +10 (50), Melee Weapons +13 (43)
Gunslinger
Level 12
Melee Weapons +7 (50), Medicine +16 (46)
Sniper
Level 13
Energy Weapons +9 (29), Explosives +10 (50), Medicine +4 (50)
Robotics Expert
Level 14
Energy Weapons +21 (50), Big Guns +2 (22)
Life Giver
Level 15
Big Guns +23 (45)
Strong Back
Level 16
Unarmed +18 (38), Big Guns +5 (50)
Action Boy/Girl
Level 17
Unarmed +12 (50), Barter +11 (31)
Better Criticals
Level 18
Small Guns +4 (54), Barter +19 (50)
Nerd Rage!
Level 19
Small Guns +6 (60), Energy Weapons +7 (57), Explosives +10 (60)
Pyromaniac
Level 20
Sneak +10 (60), Energy Weapons +3 (60), Speech +10 (60)
Grim Reaper's Sprint
Level 21
Sneak +20 (80), Melee Weapons +3 (53)
Concentrated Fire
Level 22
Melee Weapons +23 (76)
Adamantium Skeleton
Level 23
Small Guns +10 (70), Unarmed +9 (59), Melee Weapons +4 (80)
Ninja
Level 24
Small Guns +10 (80), Unarmed +11 (70), Big Guns +2 (52)
Fast Metabolism
Level 25
Science +15 (65), Big Guns +8 (60)
Silent Running
Level 26
Lockpick +10 (60), Repair +8 (58), Science +5 (70)
Nerves of Steel
Level 27
Lockpick +1 (61), Repair +2 (60), Barter +10 (60), Medicine +10 (60)
Chemist
Level 28
Lockpick +3 (64), Speech +10 (70), Repair +10 (70)
Cyborg
Level 29
Lockpick +6 (70), Explosives +7 (67), Big Guns +10 (70)
Chem Resistant
Level 30
Speech +10 (98), Explosives +3 (78), Barter +10 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Wired Reflexes
Hematophage
Covert Ops
Auto Expert
Dream Crusher
Ghoul Ecology
Pitt Fighter
Power Armor Training
Superior Defender
Rad Regeneration
Xenotech Expert
Punga Power!
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)