Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
97
 
Big Guns
94
 
Energy Weapons
97
 
Explosives
92
 
Lockpick
100
 
Medicine
97
 
Melee Weapons
87
 
Repair
97
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
82
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Intense Training (2)
Little Leaguer (3)
Master Trader
Nerves of Steel
No Weaknesses
Puppies!
Sniper
Strong Back
Swift Learner (2)
Tag!
Level 1
ST 4 PE 6 EN 4 CH 7 IN 8 AG 6 LK 5
Science, Speech, Lockpick
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 2
Small Guns +5 (32), Energy Weapons +1 (28), Unarmed +1 (24), Speech +2 (46), Sneak +1 (28), Repair +1 (32), Explosives +1 (28), Barter +1 (30), Science +2 (48), Melee Weapons +1 (24), Big Guns +1 (24), Medicine +1 (32)
Swift Learner
Level 3
Small Guns +2 (34), Energy Weapons +2 (30), Speech +4 (50), Barter +2 (32), Science +2 (50), Medicine +6 (38)
Swift Learner
Level 4
Small Guns +2 (36), Energy Weapons +6 (36), Lockpick +2 (44), Science +2 (52), Medicine +6 (44)
Educated
Level 5
Small Guns +4 (40), Energy Weapons +4 (40), Repair +8 (40), Barter +3 (35), Science +2 (54)
Comprehension
Level 6
Small Guns +2 (42), Energy Weapons +2 (42), Lockpick +2 (46), Speech +2 (52), Barter +3 (38), Science +4 (60), Medicine +6 (52)
Intense Training (IN)
Level 7
Small Guns +9 (56), Energy Weapons +8 (50), Sneak +4 (32), Repair +1 (48)
Gun Nut
Level 8
Small Guns +4 (60), Energy Weapons +10 (60), Barter +8 (46)
Commando
Level 9
Lockpick +9 (55), Speech +4 (56), Melee Weapons +1 (30), Medicine +8 (60)
Little Leaguer
Level 10
Lockpick +5 (60), Unarmed +1 (25), Repair +2 (50), Barter +14 (60)
Finesse
Level 11
Unarmed +8 (33), Sneak +1 (33), Explosives +2 (35), Big Guns +11 (35)
Animal Friend
Level 12
Small Guns +2 (62), Energy Weapons +2 (62), Unarmed +7 (40), Speech +4 (60), Sneak +7 (40)
Sniper
Level 13
Sneak +10 (50), Repair +2 (52), Explosives +5 (40), Big Guns +5 (40)
Fast Metabolism
Level 14
Small Guns +10 (72), Speech +10 (70), Repair +2 (54)
Cyborg
Level 15
Small Guns +1 (73), Speech +5 (75), Sneak +10 (60), Repair +6 (60)
Master Trader
Level 16
Small Guns +12 (85), Lockpick +10 (70)
Action Boy/Girl
Level 17
Energy Weapons +2 (74), Lockpick +10 (80), Science +10 (70)
Tag! (Repair)
Level 18
Energy Weapons +1 (75), Speech +5 (80), Sneak +10 (70), Barter +1 (61), Science +5 (75)
Concentrated Fire (Repair)
Level 19
Unarmed +10 (50), Barter +2 (63), Melee Weapons +10 (40)
Adamantium Skeleton (Repair)
Level 20
Explosives +5 (45), Barter +7 (70), Melee Weapons +5 (45), Big Guns +5 (45)
Grim Reaper's Sprint (Repair)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Level 21
Energy Weapons +1 (76), Repair +1 (76), Science +5 (100), Big Guns +5 (50), Medicine +10 (70)
Little Leaguer (Repair)
Level 22
Unarmed +6 (56), Repair +4 (80), Explosives +6 (56), Melee Weapons +6 (56)
Puppies! (Repair)
Level 23
Unarmed +4 (60), Explosives +4 (65), Melee Weapons +4 (65), Big Guns +10 (60)
Little Leaguer (Repair)
Level 24
Small Guns +1 (86), Unarmed +6 (68), Explosives +3 (68), Barter +5 (75), Melee Weapons +1 (68), Big Guns +6 (68)
No Weaknesses (Repair)
Level 25
Lockpick +5 (85), Barter +5 (80), Melee Weapons +2 (70), Medicine +10 (80)
Gun Nut (Repair)
Level 26
Small Guns +1 (94), Energy Weapons +2 (78), Unarmed +2 (70), Speech +5 (85), Sneak +3 (95), Explosives +2 (70), Big Guns +2 (70), Medicine +5 (85)
Intense Training (AG)
Level 27
Small Guns +3 (97), Energy Weapons +2 (80), Sneak +2 (97), Explosives +5 (75), Melee Weapons +5 (75), Big Guns +5 (75)
Nerves of Steel (Repair)
Level 28
Small Guns +1 (98), Energy Weapons +5 (85), Lockpick +5 (90), Sneak +1 (98), Barter +5 (85), Medicine +5 (90)
Explorer (Repair)
Level 29
Lockpick +4 (94), Speech +5 (90), Explosives +5 (80), Big Guns +5 (80), Medicine +3 (93)
Strong Back (Repair)
Level 30
Energy Weapons +2 (95), Speech +4 (100), Repair +8 (95), Explosives +2 (90), Barter +4 (95), Big Guns +2 (92)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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