Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
5
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
38
 
Melee Weapons
15
 
Repair
38
 
Science
23
 
Small Guns
19
 
Sneak
19
 
Speech
5
 
Unarmed
15
 
Level 1
ST 6 PE 8 EN 6 CH 1 IN 10 AG 8 LK 1
Lockpick, Medicine, and Repair
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